So I think in general disease would be less likely to kill them because their bodies will just keep healing and not eventually get overwhelmed
Yeah, this makes sense to me! I imagine that if exposed to a new disease, or a new strain of the flu or similar, anything with sort of slow, creeping, low-level symptoms, they might have a short period of discomfort before the healing factor kind of wakes up and goes 'oh wait, this is a problem.' So they're not going to die of anything that would take a while to kill an ordinary person who started off healthy. But maybe they might die of something new that progresses really rapidly? For example the bubonic variety of the plague would be a non-fatal inconvenience but the septicaemic variety might get them.
Cholera ties into another theory I have, which is that the healing will fix wounds and do whatever it needs to do to make them not-dead if they die from something other than an injury, but doesn't really fix things that aren't the result of physical damage as such. So if they die of starvation for example, they will come back, but they won't be magically feeling well-fed when they wake up, and they'll starve again before long if they don't get something to eat. So things like malnutrition and dehydration can still affect them.
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Date: 2020-08-29 07:35 pm (UTC)Yeah, this makes sense to me! I imagine that if exposed to a new disease, or a new strain of the flu or similar, anything with sort of slow, creeping, low-level symptoms, they might have a short period of discomfort before the healing factor kind of wakes up and goes 'oh wait, this is a problem.' So they're not going to die of anything that would take a while to kill an ordinary person who started off healthy. But maybe they might die of something new that progresses really rapidly? For example the bubonic variety of the plague would be a non-fatal inconvenience but the septicaemic variety might get them.
Cholera ties into another theory I have, which is that the healing will fix wounds and do whatever it needs to do to make them not-dead if they die from something other than an injury, but doesn't really fix things that aren't the result of physical damage as such. So if they die of starvation for example, they will come back, but they won't be magically feeling well-fed when they wake up, and they'll starve again before long if they don't get something to eat. So things like malnutrition and dehydration can still affect them.